Bryan Intihar Discusses Game's Opening Sequence, ASL, and Accessibility Options on PlayStation.Blog

Bryan Intihar Discusses Game's Opening Sequence, ASL, and Accessibility Options on PlayStation.Blog

2023-10-23 02:29:03

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  1. Bryan Intihar on the game’s opening sequence, ASL, accessibility options, and more – PlayStation.Blog
    1. Spoiler Alert: This interview contains some story and mission details from the game's first act.
  2. The Opening Tutorial Set Piece: Bryan Intihar's Insights
  3. Creating Impact in Marvel's New York
  4. Representation of ASL and Accessibility Features
  5. Empowering the Team for Better Game Development
  6. Commitment to Accessibility

Bryan Intihar on the game’s opening sequence, ASL, accessibility options, and more – PlayStation.Blog

Marvel’s Spider-Man 2 is now available worldwide, allowing players to swing through the streets of New York City using web-slinging and web wings. Along with experiencing the game's opening sequence and tackling various missions, players also have access to a range of accessibility options. In an interview with Senior Creative Director Bryan Intihar, he discusses how the game's opening sequence was developed and the challenges that came with it.

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Spoiler Alert: This interview contains some story and mission details from the game's first act.

The Opening Tutorial Set Piece: Bryan Intihar's Insights

In Marvel’s Spider-Man, players faced off against Kingpin in a showdown, while Marvel’s Spider-Man: Miles Morales pitted the new Spider-Man against Rhino. For Marvel’s Spider-Man 2, Insomniac aimed for something much grander. According to Bryan Intihar, the team knew early on that the game would be on the PS5 console and feature two Spider-Men. This led them to choose Sandman as the opening set piece, showcasing the capabilities of the new console and the leveled-up gameplay.

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Creating Impact in Marvel's New York

One of the goals for Marvel's Spider-Man 2 was to demonstrate the cause and effect of major events in the game's story. In a mission called "The Aftermath," players witness the devastation and destruction caused by the Sandman event, providing a sense of consequences. This approach contrasts with previous games where important events were often reset or quickly forgotten. By incorporating cause and effect, the studio aims to immerse players in a more realistic and impactful version of Marvel's New York.

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Representation of ASL and Accessibility Features

Marvel's Spider-Man: Miles Morales introduced players to Hailey, a character who communicates using American Sign Language (ASL). Hailey returns in Marvel’s Spider-Man 2 and plays a central role in a particular mission. Intihar describes this quest as one of his favorite parts of the game, revealing that it was not originally planned but was proposed by the passionate team. Accessibility is a significant focus for Insomniac, and the studio continues to add more accessibility features to its games, including Marvel's Spider-Man 2.

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Empowering the Team for Better Game Development

Bryan Intihar emphasizes the importance of empowering the development team to bring their ideas to the game. He cites the Queens mission with Harry and Pete as his personal favorite. Although it may seem less superhero-driven compared to other missions, Intihar believes it adds depth to the story and showcases the characters outside of their superhero personas. The team's passion and belief in these unique missions result in memorable experiences that enhance the overall game.

Commitment to Accessibility

Intihar highlights the significance of accessibility in gaming and praises the advancements made in recent years. He mentions how Insomniac and the entire industry continue to add accessibility features to their games, allowing more players to enjoy them. Marvel's Spider-Man 2 includes a wide range of accessibility options, such as different settings for combat and visual and audio adjustments. Intihar emphasizes the importance of making games playable by anyone and believes industry collaboration on accessibility will strengthen the medium as a whole.

Marvel’s Spider-Man 2 is now available exclusively on PlayStation 5.

If you would like to know other articles similar to Bryan Intihar Discusses Game's Opening Sequence, ASL, and Accessibility Options on PlayStation.Blog updated this year 2025 you can visit the category Entertainment news.

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